Chronicles of Legendary Blacksmith Pagma
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Chronicles of Legendary Blacksmith Pagma
Legendary Blacksmith Pagma received an amazing talent from the Goddess Maphr to create divine weapons for the Gods in the material world. When he realized that the Gods were using his craft to annihilate human, elven, dwarf and orc civilizations, he decides to use his talent once again to create weapons capable of annihilating the Ancient Dragons, and even the Gods themself. Before Pagma decided to escape from the Land of the Immortality, he deigned to steal divine drink "Ambrosia" from the Gods. According to the stories of the sages, its consumption exceeds the limits of the body and mind by giving the owner impeccable destructive power. To this day, he is prosecuted for his vice and even Maphr herself is asking for his head. After a month of murderous wandering, he came to a city called Giran...
Chapter I: Giran under invasion of the Boss Monsters
The Continent of Elmoreden overcame by chaos and darkness, depopulated and flooded with the blood of their inhabitants...
"I came to the last, surviving City in this area, still persistently protected by the barrier of the Goddess Eva, glorified by sages and travelers for ages. When I passed the Giran gates, greeted by their citizens, I noticed a lively place with faces of people from all over the world. Children were running around the streets, playing and whispering to each other's ear. The traders exhorted and persuaded to buy their valuables. A mysterious personage with an ancient blue aura, glowing like an angel's wings in a moonlit night, flashed past and disappeared among the crowd just around the corner. Suddenly, from the distance I heard screams of fear and broken bones. I felt shivers ran down my body, paralyzing me for a moment. I walked closer and I saw the crushed body of a certain, unfortunate man. He was mumbling something in an elven language - Run while you can, we've been attacked by invaders from hell. Then I understood that behind the walls of this beautiful City, there is a danger. Hordes of intelligent, but cruel creatures born from the Shilen's Chaos, are gathering outside of Town's Magic Barrier. It looks like those bloody strong monsters are ready for Siege of the City. Will this be the end of the last sanctuary of the human world?"
Chapter II: The war over the Island between two tribes
Let me tell you a story...Long time ago these creatures lived in their properties, forming an attack on their enemies. Now after years of wars and wandering, they have settled on the Coast of Alligator Island, still feeling hostile to each other. Supposedly, the Shilen's messengers - the ones born of pure-blood's lineage, came on this Island right after them. They joined a different tribes to help against intruders. Nothing good awaits you here. Let the nobility of heart and courage to fight, accompany you!
Chapter III: Journey to the Survivor Town
While traveling in search of the only surviving Town of Giran, Pagma, in pursuit of the persecutory fate of his torturers, came across the Ghost Ship of the Mysterious Captain and his Crew. He decided to sail with them to the Coasts of Deserted Island. While sailing, he wrote down in his Secret Book, magical phrases of the most powerful magic from the material world, taken from the Gods, which were well-remembered by him in detail while studying alchemy in their property. As the Crew reached the Coasts of Alligator Island, in the distance they heard the insane laughter of a Madman and the roars of the Beast. The Ship's Captain informs Pagma that they just came here in search of the Treasure of the Island Tribes. Tores, the Captain's friend and Lord of these lands, officially welcomed them, and next to the fire, he told them the story about the Moon Tribes, who arrived here from afar to settle the Island forcibly. He confessed that during the Full Moon he transforms into the Hell Knight, and as the Guardian of the Secret Portal protects the Dungeon of Abyss, where the rest of the Tribe companions are trapped inside the prison. Beleth, whose laughter is heard on the Coasts of the Alligator Island, became the tormentor of a spell cast on Tores. After searching the entire Island and fighting a few duels with the Tribes, they returned to the ship empty-handed. While sailing again, the Captain of the Ship carefully watched Pagma and his Secret Book, wanting to possess it. He hid the secret of the spell curse of immortality, casted by Tribal Magicians during the fight. At the next day, they sailed to the Coasts of the Giran Territory and they decided to stay overnight in the property of the Lord of Valley Fortress. At night, a bloody murder took place during the feast. The Captain's Crew: Zaken's Berserker, Zaken's Witch and Zaken's Guardian raided the Owner's Rich Mansion, killing its inhabitants. Vasil couldn't stand the bloodbath, quickly escaped his property deep into Dragon Valley, hiding behind the rocks of the mountains. Pagma followed his footsteps and when he finally found him, he asked Vasil for directions to the Town of Giran. The Ship's Captain kept pace with Pagma. Next to the gates of Giran Town, they started fighting to each other. During that fierce fight between them, the book was torn from Pagma's hands, and the pages were blown away with the wind, in searching for a new masters. The guards rushed with help to them both. In accordance with the Privileges and the Code of Giran Town, the Ship's Captain was imprisoned in the Eternal Prison, where he awaits the punishment for his conducts. Nobody expected that in the Cloak of his Clothes he hid a precious treasure...
We would like to present unique system of modern times, where thing like mobs' grinding doesn't exist. The only way to improve your weapon is to kill Raid Bosses. A Player starts with a starter pack in his/her inventory and makes a choice of skill set. There are no bonus items on the server, which means that you are ready for any battle when you enter the world.
There is no leveling nor profession system in the gameplay. The Raid Bosses are level 1 (with stats of high-level) and Characters are level 2 (according to the chronicles written by Blacksmith Pagma, they got the power of divine ambrosia). First important thing you must decide on, is the race and type of your character (mystic or fighter). Basic stats (DEX/STR/CON/INT/WIT/MEN) of all the races have been increased and recalculated so each race has strong and weak points.
Next thing is to decide about type of your character, because skill pool of mystic differ from fighter's skill pool, and you can pick 8 out of 64 active skills. Other skills can be acquired from upgraded weapons/shield; from Castle (Lord's crown, castle's talisman); from Hero status; or from temporary Demon King's weapon. Skills like: resurrection, return, summon friend and buffs doesn't exist (excluding some self-buffs), and only way to aquire buffs is the use of buff scroll which is obtainable from Raid bosses, Castle, Clan hall, Events or Voting, while resurrection scrolls/scroll of escape can be purchased in grocery.
Generally, there are not many items in-game, also there are some Quests of its own and we offer extra fun like getting Hero for Raid Points (only one in-game), TvT event, sieging only one Castle and fighting against Demon King (a player who accidentally picked a Demon King's ancient weapon from the Raid Boss and temporary posses immense destructive power).
The game area is really small for players, to easily find themself on the map and increase chances for PvP. We have attempted to get out from old boring times of eternal grinding, and make server friendly for any kind of modern player in the times of constant rush.
True King, True Hero and Demon Kings. Become one of them to be the most powerful existence on the server!
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